Locus is an interactive, kinetic, and scenographic installation that acts as an interface for
choreographic behaviours in
the context of contemporary dance performance. The project explores implications of bodily
interaction with built structures
and how audience engagement can here be enhanced through notions of participation. The behaviours of
the installation emerge
via this dialogue: the performers affect the structure’s shape and the audience modifies the rhythm
of the transformations.
An interactive process generating a dynamic, shapeshifting appearance of the physical installation
underpins the emergence
of participatory performance. As a scenographic and choreographic device, Locus creates affective
and effective experiences
through intentional and unintentional manipulation.